pub struct Match {
pub id: u32,
pub header: MatchHeader,
pub streams: Vec<MatchStream>,
pub vods: Vec<MatchStream>,
pub games: Vec<MatchGame>,
pub head_to_head: Vec<HeadToHeadMatch>,
pub past_matches: Vec<TeamPastMatches>,
pub performance: Option<MatchPerformance>,
pub economy: Option<MatchEconomy>,
}Expand description
Full details of a single match, including all games played.
Fields§
§id: u32§header: MatchHeader§streams: Vec<MatchStream>§vods: Vec<MatchStream>§games: Vec<MatchGame>§head_to_head: Vec<HeadToHeadMatch>§past_matches: Vec<TeamPastMatches>§performance: Option<MatchPerformance>§economy: Option<MatchEconomy>Trait Implementations§
Auto Trait Implementations§
impl Freeze for Match
impl RefUnwindSafe for Match
impl Send for Match
impl Sync for Match
impl Unpin for Match
impl UnwindSafe for Match
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more